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 Cold Blooded Techniques and Abilities

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Grave
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Posts : 20
Join date : 2009-11-30
Age : 26
Location : My Computer

PostSubject: Cold Blooded Techniques and Abilities   Fri Mar 26, 2010 10:25 am

Abilities
Name: Water Manipulation
Requirements: Cold Blooded Jacket/Cold Blooded Rings
Training: N/A
Effects: Utilizing the special rings Riku wears, he can open and close the ends of the "veins" in his jacket and bring the water to his hands to perform his various ice and water techniques. He can also manipulate nearby water from an outside source.

Name: Eternal Freeze
Requirements: Water/Cold Blooded Rings
Training: N/A
Effects: Once Riku has a source of water, he can freeze it for use in his various ice techniques.

Techniques
Name: Hanging Ice
Rank: S
Type: Alchemical
Other Requirements: Ice Alchemy/Ice/Cold Blooded rings
Effects: The user will manipulate a source of water in front of his hands. Wherever he waves his hands, a trail of ice will be formed in the air, creating a barrier. This barrier can block up to B ranked techinques with no damage, will shatter on A ranked techniques, and S-SS ranked techniques shatter and pass directly through

Name: Ice Needles
Rank: A
Type: Alchemical
Other Requirements: Ice Alchemy/Ice/Cold Blooded rings/Hanging Ice
Effects: Once the user has created an area of hanging ice, they will then push their hand into it. A large amount of needles made of ice will shoot out of the wall. This attack is hard to dodge as it is fast, there is a large number of needles, and it is totally unexpected as it is an offensive move linked to a defensive move.

Name: Creeping Ice
Rank: B
Type: Alchemical
Other Requirements: Ice Alchemy/Ice/Cold Blooded rings
Effects: The user will place their hand on a desired surface such as a wall or the floor. Ice will come out from their hand and form on the surface. It can then be directed across the surface towards wherever the user wishes.

Name: Creeping Impaler
Rank: A
Type: Alchemical
Other Requirements: Ice Alchemy/Ice/Cold Blooded rings/Creeping Ice
Effects: Once the user creates Creeping Ice on the desired surface, they will then clench their hand. Spikes of ice will jut out to attack foes. These spikes are 6 feet tall (or long if they are coming from a wall)

Name: Ice Prison
Rank: S
Type: Alchemical
Other Requirements: Ice Alchemy/Ice/Cold Blooded rings/Creeping Ice
Effects: Once the ice reaches the desired target, the user will close his hand into a fist. The ice will then rise up the foe and encase their feet in ice for 2 post. If the user holds their hand this way for 1 post, the ice will creep up to their neck and hold the foe for 5 posts (not counting the 1 post charge time the user needs)

Name: Ice Blade
Rank: B
Type: Alchemical
Other Requirements: Ice Alchemy/Ice/Cold Blooded rings
Effects: The user will hold out ther hand sideways in a closed fist. Ice will then creep up and into their hand and form a scythe made entirely of ice. The pole is 5 feet long and the blade is 2 and a half feet long. The blade can cut just like real steal and also gives frost bite to all wounds.

Name: Ice Knuckles/Heels
Rank: B
Type: Alchemical
Other Requirements: Ice Alchemy/Ice/Cold Blooded rings
Effects: The user will encase their hands and feet in ice. The ice will then sharpen like blades on the underside of the hands and the heels of the feet as well as sharp points at the front of the hands and feet.

Name: God of The Unforigiving Winter
Rank: SS
Type: Alchemical
Other Requirements: Ice Alchemy/Ice/Cold Blooded rings
Effects: The user will completely encase their body in ice. Their hands will become massive 7 inch long claws and 4 large wings will sprout from their back (2 on each side). Their speed and strength will double as well as the power of their ice techniques. The user can only handle this form for 5 posts before they go unconcious.

Name: Snow Wolves
Rank: A
Type: Alchemical
Other Requirements: Ice Alchemy/Ice/Cold Blooded rings
Effects: The user will hold out their hands and ice will pour from their hands and create 2 wolves made entirely of ice. These wolves will then attack the foe in intelligent and coordinated patterns. The user can perform this technique multiple times, though it will have a large toll if performed multiple times.


Last edited by Grave on Fri Mar 26, 2010 11:12 pm; edited 1 time in total
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Kuroda
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PostSubject: Re: Cold Blooded Techniques and Abilities   Fri Mar 26, 2010 7:00 pm

Approved!
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